Video & Sound Production - Lectures


20.4.2026 - __._.2026 (Week 1 - Week _)
Cheyenne Liew Khye Yean / 0378330
Video & Sound Production / Bachelor of Design (Hons) Creative Media
Lectures

WEEK 1

Shot Sizes

Types of Camera Shot Sizes

1. Extreme Wide Shot (ELS)
  • Subject appears small against the location, making the subject feel distant or unfamiliar.
  • Used to emphasise location or isolation.
2. Long Shot (LS) / Wide Shot (WS)
  • If the subject is a person then their whole body will be clearly in view but not filling the shot.
  • Should have a good amount of space above and below the subject.
  • Gives the viewer a better idea of how the character fits into an area.
3. Full Shot (FS)
  • Camera movement is featured throughout the shot.
  • Used to feature multiple characters in a single shot.

4. Medium Long Shot (MLS) / Medium Wide Shot (MWS)
  • Frames the subject from roughly the knees up.
5. Cowboy Shot
  • Frames the subject from roughly mid-thighs up.
6. Medium Shot (MS)
  • Frames the subject from roughly the waist up and through the torso.
  • Emphasises more of the subject but keeps their surroundings visible.
  • Ideal for two shots where subjects interact closely (e.g. fight scenes).
  • Can often be used as a buffer shot for dialogue scenes.

7. Medium Close Up (MCU)
  • Frames the subject from roughly the chest up.
  • Keeps the characters eerily distant even during face-to-face conversations.
8. Close Up (CU)
  • Reveals a subject's emotions and reactions.
  • Fills the frame with part of the subject, usually the face.
  • Near enough to register tiny emotions, but not so close that visibility is lost, making it good for important moments.
9. Extreme Close Up (ECU)
  • The most you can full a frame with a subject (often eyes, mouths, and gun triggers).
  • Smaller objects get great detail and are the focal point.

10. Establishing Shot
  • Shot at the head of a scene that clearly shows the location of the action.
  • Used to introduce an audience to a scene.


Composition

Rules of Shot Composition

1. Rule of Thirds
 
Figure 1.1 Rule of ThirdsWeek 1 (24/4/2026)
  • Uses a 3x3 grid, with subjects placed on the intersecting lines.
2. Balance and Symmetry
 
Figure 1.2 BalanceWeek 1 (24/4/2026)
  • A perfectly symmetrical shot that directs the viewer's eye to a specific place.
3. Leading Lines
  • Actual or imaginary lines in a shot that lead the eye to key elements in a scene.

4. Eye-level Framing
  • Positions the audience at eye-level with the characters.
5. Depth of Field
 
Figure 1.3 Depth of FieldWeek 1 (24/4/2026)
  • The size of the area in an image where objects appear acceptably sharp.
6. Deep Space Composition
  • Used when significant elements in a scene are positioned both near and far from the camera (doesn't need to be in focus).


Asynchronous Study (Quiz)

Figure 1.4 Week 1 QuizWeek 1 (24/4/2026)


WEEK 2

Three Act Structure

What is the Three Act Structure?

Figure 2.1 Three Act StructureWeek 2 (30/4/2026)

A narrative Model that divides stories into 3 parts: Act 1 (Setup), Act 2 (Confrontation), and Act 3 (Resolution).

Act 1: Setup

  • Introduces the characters, their story world, and an inciting incident.
  • Used to kickstart the story, usually the first 20-30 minutes of a film.


Act 2: Confrontation or Build
  • Main part of the story that often leads to the worst thing that can happen to the character.
  • The plot does not have to move in one direction.

Act 3: Resolution or Payoff
  • Should bring catharsis or resolution.

Asynchronous Study (Quiz)

Figure 2.2 Week 2 QuizWeek 2 (2/5/2026)


WEEK 3

Storyboard

What is a Storyboard?

  • Drawings, sketches, reference images or photographs to represent each frame.
  • Description of the shot (action, dialogue, or composition)
  • Shot specs (shot size, lens length, two-shot, etc.)
  • Arrows to indicate camera/character movement or how each shot connects to the next.

Asynchronous Study (Quiz)

Figure 3.1 Week 3 QuizWeek 3 (9/5/2026)


WEEK 4

Film Production

What are the Stages of Film Production?

1. Development
  • Usually handled by a producer, they are responsible for the creatives, financing, general schedule, etc.

2. Pre-production
  • Everything that happens between financing being secured and production.

3. Production
  • Starts with a call sheet (who shows up when and where) which is sent out by an assistent director each day before a shoot.
  • Preparation with the lighting, sound, makeup, and costumes.
  • Ends with the shooting process.

4. Post-production
  • Includes picture editing, sound editing, additional visuals (VFX/CGI), and colouring.

5. Distribution
  • The film marketing process.

Film Crew Positions

1. Producer
  • Responsible for managing the production from start to finish.
  • Develops the project from the initial idea, ensures the script is finalised, arranges the financing and manages the production team.
  • Coordinates the filmmaking process to ensure that everyone involved is working on schedule and on budget.

2. Director
  • Responsible for overseeing the shooting and assembly of a film. 
  • Works at the center of film production but is inextricably linked with dozens of other people who get the job done together.

3. Screenwriter
  • Shapes the sequence of events in a film to ensure that one scene transitions to the next so the story will unfold logically and interestingly.

4. Production Designer
  • The first artist to translate the script into visual form by creating storyboards.

5. Art Director
  • Responsible for the film's settings: the buildings, landscapes and interiors that provide the physical context for the characters.
  • Also responsible for acquiring props, decorating sets and making the setting believable.

6. Costume Designer
  • Responsible for ensuring the costumes conveys the right setting of the movie and characters (time period, status, etc.).

7. Cinematographer / Director of Photography
  • Responsible for capturing the script on film or video.
  • Must pay attention to the lighting and the camera's technical capabilities.

8. Editor
  • Organises the footage and arranges individual shots into one continuous sequence.

9. Actors
  • Responsible for portraying the characters in a film.
  • Works closely with the director and cinematographer.

10. Music Supervisor
  • Selecting the right music for the film will intensify the story for the audience.

Asynchronous Study (Quiz)

Figure 4.1 Week 4 Quiz #1, Week 4 (16/5/2026)

Figure 4.2 Week 4 Quiz #2, Week 4 (16/5/2026)


WEEK 5

Mise en Scène

What is Mise en Scene?

  • The arrangement of scenery and stage properties in a play. 
  • Is a French term that translates literally to "setting the stage".
  • Refers to everything in front of the camera, including the set design, lighting, and actors.
  • Elements include: sets, props, lighting, costumes, actor blocking, and shot composition.


Asynchronous Study (Quiz)

Figure 5.1 Week 5 Quiz, Week 5 (23/5/2026)


WEEK 6

No asynchronous class on Week 6.


WEEK 7

Colour Grading vs. Colour Correction

Colour Correction

  • Cleaning up in post-production editing.
  • Adjusts exposure, white balance, and saturation to maintain consistency across shots.


Colour Grading
  • Builds on the corrected image to create a deliberate style.
  • Adjusts hues, contrasts, and refines saturation to match a specific mood or visual identity.
  • Relies on a lookup table (LUT) as a starting point, then adds secondary colour adjustments to skin tones/highlights to maintain a consistent cinematic look.


Differences Between Colour Correction and Colour Grading

1. Order: Prep vs. Polish
  • CC: Focuses on technical cleanup: matching cameras, correcting white balance, and adjusting exposure.
  • CG: Polishes colour correction by adding a creative element to push the visuals toward a specific mood or stylistic direction.
2. Mindset: Objective vs. Creative
  • CC: More technical and objective than colour grading. The editors job is to correct technical errors so the image looks natural and clear on the screen.
  • CG: Changes how the shot should look and feel by using colour as a storytelling tool.
3. Workflow: Clip by Clip vs. Global
  • CC: Problems are fixed individually (clip by clip) so they flow together.
  • CG: A LUT/stylised curve on an adjustment layer is placed over the whole scene or sequence.

4. Tools: Scopes vs. Style Controls
  • CC: Relies on scopes and calibrated monitoring (waveform and vectorscope readings).
  • CG: Uses the same readings with creative control as the primary focus.
5. Visibility: Unnoticed vs. Signature
  • CC: Frames the subject from roughly mid-thighs up.
  • CG: Used to feature multiple characters in a single shot.


Asynchronous Study (Quiz)

Figure 6.1 Week 7 Quiz, Week 7 (6/6/2026)


WEEK 8



WEEK 9



WEEK 10



WEEK 11



WEEK 12



WEEK 13

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